

If you don’t have a publisher account, you can click the Create Publisher ID button to create one. The Publisher Login dialog box appears, prompting you to enter your publisher credentials: Enter the Email and Password you used to create your publisher account. Open the Unity Project containing the content you want to submit to the Asset Store and import the Asset Store Tools into it.įrom the main menu of the Unity Editor, select Asset Store Tools > Package Upload.

Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. Note: If your package contains audio or video files, you must upload samples of your media assets in the Audio/Video section of your package draft’s Package Detail section.ĭownload the Asset Store Tools package from the Asset Store A growing library of free and commercial assets created by Unity and members of the community. This folder contains all of the components for your Project: Your Unity Project with the assets inside a top-level folder To prevent confusion during upload and import for your users, make sure that the assets you want to upload are inside a top-level folder with the same title as your submission. Go to the Create new package page, navigate to the Package upload section, and click the Launch Unity button to launch Unity and open your Project.Open the Project containing the assets you want to upload inside the Unity Editor.

After you create a package draft, you can add your assets and upload them to this package draft.
